Audio::getVehicleDefaultHorn: Difference between revisions

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{{Audio_s_function_c}}
{{Audio_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Audio API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:04, 11 May 2017

Returns hash of default vehicle horn

Hash is stored in audVehicleAudioEntity

Syntax

mp.game.audio.getVehicleDefaultHorn(veh);

Required Arguments

  • veh: Vehicle handle or object

Return value

  • Model hash or name

Example

// todo

See also