PlayerDeath: Difference between revisions
(Created page with "This event is triggered when a player dies. ==Parameters== * '''player''' - player, which died. * '''reason ''' - cause of death player: * '''killer''' - he who killed the...") |
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const killerName = killer.name | const killerName = killer.name | ||
const srt = killerName + " killed: " + deathName + " Reason: " + reason | const srt = killerName + " killed: " + deathName + " Reason: " + reason | ||
mp.players.broadcast | mp.players.broadcast(str) | ||
} | } | ||
Revision as of 20:15, 2 May 2017
This event is triggered when a player dies.
Parameters
- player - player, which died.
- reason - cause of death player:
- killer - he who killed the player.
Example
This example outputs chat message, when player dies.
Server-side
function playerDeathHandler(player, reason, killer) {
const deathName = player.name
const killerName = killer.name
const srt = killerName + " killed: " + deathName + " Reason: " + reason
mp.players.broadcast(str)
}
mp.events.add("playerDeath", playerDeathHandler);