PlayerDeath: Difference between revisions

From RAGE Multiplayer Wiki
(Created page with "This event is triggered when a player dies. ==Parameters== * '''player''' - player, which died. * '''reason ''' - cause of death player: * '''killer''' - he who killed the...")
 
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   const killerName = killer.name
   const killerName = killer.name
   const srt = killerName + " killed: " + deathName + " Reason: " + reason
   const srt = killerName + " killed: " + deathName + " Reason: " + reason
   mp.players.broadcast.outputChatBox(str)
   mp.players.broadcast(str)
}
}



Revision as of 20:15, 2 May 2017

This event is triggered when a player dies.

Parameters

  • player - player, which died.
  • reason - cause of death player:
  • killer - he who killed the player.

Example

This example outputs chat message, when player dies.

Server-side
function playerDeathHandler(player, reason, killer) {
   const deathName = player.name
   const killerName = killer.name
   const srt = killerName + " killed: " + deathName + " Reason: " + reason
   mp.players.broadcast(str)
}

mp.events.add("playerDeath", playerDeathHandler);