Gameplay::getHeadingFromVector2d: Difference between revisions
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dx = x1 - x2<br>dy = y1 - y2 | dx = x1 - x2<br>dy = y1 - y2 | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">gameplay.getHeadingFromVector2d(dx, dy);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.gameplay.getHeadingFromVector2d(dx, dy);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''dx:''' float | *'''dx:''' float | ||
| Line 9: | Line 9: | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{ | {{Gameplay_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Revision as of 21:06, 6 May 2017
dx = x1 - x2
dy = y1 - y2
Syntax
mp.game.gameplay.getHeadingFromVector2d(dx, dy);
Required Arguments
- dx: float
- dy: float
Return value
- float
Example
// todo