Entity::setObjectAsNoLongerNeeded: Difference between revisions
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This is an alias of SET_ENTITY_AS_NO_LONGER_NEEDED. | This is an alias of SET_ENTITY_AS_NO_LONGER_NEEDED. | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">entity.setObjectAsNoLongerNeeded(object);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.entity.setObjectAsNoLongerNeeded(object);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''object:''' Object | *'''object:''' Object | ||
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==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{ | {{Entity_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Latest revision as of 21:06, 6 May 2017
This is an alias of SET_ENTITY_AS_NO_LONGER_NEEDED.
Syntax
mp.game.entity.setObjectAsNoLongerNeeded(object);
Required Arguments
- object: Object
Return value
- Object
Example
// todo