Dlc1::getShopPedQueryOutfit: Difference between revisions
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struct Outfit_s<br> {<br> int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;<br> int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture, <br> armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;<br> }; | struct Outfit_s<br> {<br> int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;<br> int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture, <br> armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;<br> }; | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">dlc1.getShopPedQueryOutfit(p0, outfit);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''p0:''' unknown (to be checked) | *'''p0:''' unknown (to be checked) | ||
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==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{ | {{Dlc1_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Latest revision as of 21:06, 6 May 2017
struct Outfit_s
{
int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;
int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture,
armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;
};
Syntax
mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);
Required Arguments
- p0: unknown (to be checked)
- outfit: unknown (to be checked)
Return value
- Undefined
Example
// todo