Dlc1::getShopPedQueryOutfit: Difference between revisions

From RAGE Multiplayer Wiki
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struct Outfit_s<br> {<br> int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;<br> int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture, <br> armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;<br> };
struct Outfit_s<br> {<br> int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;<br> int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture, <br> armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;<br> };
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">dlc1.getShopPedQueryOutfit(p0, outfit);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' unknown (to be checked)
*'''p0:''' unknown (to be checked)
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Dlc1_function_c}}
{{Dlc1_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:06, 6 May 2017

struct Outfit_s
{
int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;
int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture,
armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;
};

Syntax

mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);

Required Arguments

  • p0: unknown (to be checked)
  • outfit: unknown (to be checked)

Return value

  • Undefined

Example

// todo

See also

Template:Dlc1 s function c