Entity::hasAnimEventFired: Difference between revisions

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==See also==
==See also==
{{Entity_function_c}}
{{Entity_definition_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 18:10, 1 May 2024

if (ENTITY::HAS_ANIM_EVENT_FIRED(PLAYER::PLAYER_Player_ID(), GAMEPLAY::GET_HASH_KEY('CreateObject')))

Syntax

entity.hasAnimEventFired(actionHash);

Required Arguments

  • actionHash: Model hash or name

Return value

  • Boolean

Example

// todo

See also