Audio::setAmbientZoneStatePersistent: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">audio.setAmbientZoneStatePersistent(ambientZone, p1, p2);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.audio.setAmbientZoneStatePersistent(ambientZone, p1, p2);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''ambientZone:''' String
*'''ambientZone:''' String

Revision as of 21:03, 6 May 2017

All occurrences found in b617d, sorted alphabetically and identical lines removed: pastebin.com/jYvw7N1S

Syntax

mp.game.audio.setAmbientZoneStatePersistent(ambientZone, p1, p2);

Required Arguments

  • ambientZone: String
  • p1: Boolean
  • p2: Boolean

Return value

  • Undefined

Example

// todo

See also