SetVehicleEngineTorqueMultiplier: Difference between revisions

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{{Warning|This feature is currently not implemented server-side.}}
This function sets the engine torque multiplier of a vehicle. It activates when a player enters and starts driving the vehicle.
This function sets the engine torque multiplier of a vehicle. It activates when a player enters and starts driving the vehicle.



Latest revision as of 15:10, 23 December 2022

This feature is currently not implemented server-side.

This function sets the engine torque multiplier of a vehicle. It activates when a player enters and starts driving the vehicle.


C# Syntax

void NAPI.Vehicle.SetVehicleEngineTorqueMultiplier(Vehicle vehicle, float mult);

Parameters

  • vehicle: parameter input should be in Vehicle type
  • mult: parameter input should be in float type

Example

NAPI.Vehicle.SetVehicleEngineTorqueMultiplier(vehicle, 5.0f);