Template:Example: Difference between revisions

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===Example===
NAPI.Object.CreateObject(9322, player.Position, new Vector3(0, 0, 0), 255, player.Dimension); // will create a monitor (v_res_monitorsquare) object on players current position and dimension

Revision as of 02:15, 26 November 2020

NAPI.Object.CreateObject(9322, player.Position, new Vector3(0, 0, 0), 255, player.Dimension); // will create a monitor (v_res_monitorsquare) object on players current position and dimension