Networkcash::networkSpentHoldups: Difference between revisions
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== Syntax == | |||
<syntaxhighlight lang="javascript">mp.game.networkcash.networkSpentHoldups(p0, p1, p2);</syntaxhighlight> | |||
=== Required Arguments === | === Required Arguments === | ||
*'''p0:''' unknown (to be checked) | * '''p0: ''' unknown (to be checked) | ||
*'''p1:''' Boolean | * '''p1: ''' Boolean | ||
*'''p2:''' Boolean | * '''p2: ''' Boolean | ||
===Return value=== | |||
*'''Undefined''' | === Return value === | ||
==Example== | * '''Undefined''' | ||
== Example == | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
// todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | |||
== See also == | |||
{{Networkcash_s_function_c}} | {{Networkcash_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Latest revision as of 13:14, 28 February 2020
Syntax
mp.game.networkcash.networkSpentHoldups(p0, p1, p2);
Required Arguments
- p0: unknown (to be checked)
- p1: Boolean
- p2: Boolean
Return value
- Undefined
Example
// todo