Entity::destroy: Difference between revisions
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==Example== | ==Example== | ||
This example create vehicle, and destroy after few seconds. | This example create vehicle, and destroy after few seconds. | ||
{{SharedCode| | |||
<pre> | <pre> | ||
mp.events.addCommand('veh', (player) => { | mp.events.addCommand('veh', (player) => { | ||
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}); | }); | ||
</pre> | </pre> | ||
}} | |||
}} | }} | ||
[[Category:Entity API]] | [[Category:Entity API]] | ||
[[Category:Shared Function]] | [[Category:Shared Function]] | ||
Revision as of 12:30, 2 December 2019
This function is used to destroy a created entity.
JavaScript Syntax
Syntax
entity.destroy();
Example
This example create vehicle, and destroy after few seconds.
Shared
mp.events.addCommand('veh', (player) => {
let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle
setTimeout(()=>{ //Create a Timer
if(vehicle){
vehicle.destroy(); //Destroy the Vehicle
}
},5000);
});