Globals::invokeFloat: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre> | <pre> | ||
mp.game.invokeFloat( | mp.game.invokeFloat(hash, params); | ||
</pre> | </pre> | ||
== Required Arguments == | == Required Arguments == | ||
* < | * '''hash: <span style="color:#008017>String</span>''' | ||
* < | * '''args: <span style="color:#008017>Any</span>''' | ||
== Return Value == | == Return Value == | ||
Revision as of 08:15, 6 November 2019
Invokes a specified Native that returns a float value.
Syntax
mp.game.invokeFloat(hash, params);
Required Arguments
- hash: String
- args: Any
Return Value
- Float
Example
Client-Side
let phoneGestureAnimTime = mp.game.invokeFloat('0x47619ABE8B268C60', mp.players.local.handle);