RAGE.Ui.HtmlWindow.Active: Difference between revisions

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Line 10: Line 10:
     ShopCEF.Active = true;
     ShopCEF.Active = true;
     Rage.Ui.Cursor.Visible = true;
     Rage.Ui.Cursor.Visible = true;
    RAGE.Game.Entity.FreezeEntityPosition(Player.LocalPlayer.Handle, true);
}
}


Line 16: Line 15:
     ShopCEF.Active = false;
     ShopCEF.Active = false;
     Rage.Ui.Cursor.Visible = false;
     Rage.Ui.Cursor.Visible = false;
    RAGE.Game.Entity.FreezeEntityPosition(Player.LocalPlayer.Handle, false);
}
}
</syntaxhighlight>
</syntaxhighlight>
}}
}}

Revision as of 12:22, 29 July 2019

Syntax

bool HtmlWindow.Active { get; set; }


C# Syntax

HtmlWindow ShopCEF = new HtmlWindow("package://cef/shop/index.html");

private void openUI() {
    ShopCEF.Active = true;
    Rage.Ui.Cursor.Visible = true;
}

private void closeUI() {
    ShopCEF.Active = false;
    Rage.Ui.Cursor.Visible = false;
}