Serverside CSharp FAQ: Difference between revisions
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OnPlayerConnect event does not get called| | OnPlayerConnect event does not get called| | ||
This issue occurs when you do not reference the correct version of '''bootstrapper.dll'''. It is recommended to reference %RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll}} | This issue occurs when you do not reference the correct version of '''bootstrapper.dll'''. It is recommended to reference "%RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll".}} | ||
Revision as of 14:26, 16 December 2018
Latest version of bootstrapper.dll/GTAN API
The latest version of bootstrapper.dll can be found inside your RAGEMP directory, located at %RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll
ParameterCountMismatchException
This is due to a mismatch between either one of your bridge.dll, runtime/bootstrapper.dll or bootstrapper.dll/nuget gtanetwork api. To resolve this, ensure you are using the latest version of each, and make sure your code is being compiled with the same bootstrapper.dll as in your server runtime files.
OnPlayerConnect event does not get called
This issue occurs when you do not reference the correct version of bootstrapper.dll. It is recommended to reference "%RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll".