Serverside CSharp FAQ: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
No edit summary
Line 4: Line 4:
{{FAQContainer|
{{FAQContainer|
ParameterCountMismatchException|
ParameterCountMismatchException|
This is due to a mismatch between either one of your '''bridge.dll''', '''runtime/bootstrapper.dll''' or  '''bootstrapper.dll/nuget gtanetwork api'''.}}
This is due to a mismatch between either one of your '''bridge.dll''', '''runtime/bootstrapper.dll''' or  '''bootstrapper.dll/nuget gtanetwork api'''. To resolve this, ensure you are using the latest version of each, and make sure your code is being compiled with the same bootstrapper.dll as in your server runtime files.}}





Revision as of 21:27, 14 December 2018


ParameterCountMismatchException

This is due to a mismatch between either one of your bridge.dll, runtime/bootstrapper.dll or bootstrapper.dll/nuget gtanetwork api. To resolve this, ensure you are using the latest version of each, and make sure your code is being compiled with the same bootstrapper.dll as in your server runtime files.


OnPlayerConnect event does not get called

This issue occurs when you do not reference the correct version of bootstrapper.dll. It is recommended to reference %RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll