PlayerStartTalking: Difference between revisions

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{{ClientSide}}
{{ClientsideCsJsEvent}}
This event is called when the player starts talking
This event is called when the player starts talking


== C# Syntax ==
{{CSharpContainer|
{{CSharp}}
<syntaxhighlight lang="c#">
<syntaxhighlight lang="C#">
public delegate void OnPlayerStartTalkingDelegate(Player player);
public void OnPlayerStartTalking(player){}
</syntaxhighlight>
</syntaxhighlight>


=== Parameters ===
{{Parameters}}
* '''player''': The player talking, expects <span style="color: #408DAE"><b>RAGE.Elements.Player</b></span> type.
* '''player''': The player talking, expects '''RAGE.Elements.Player''' type.
 
=== Examples ===


{{Example}}
The example below shows a message for a player when they begin talking.
The example below shows a message for a player when they begin talking.


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}
}
</syntaxhighlight>
</syntaxhighlight>
}}

Revision as of 00:24, 29 November 2018

Client-Side Event

 C#  JavaScript


This event is called when the player starts talking


C# Syntax

public delegate void OnPlayerStartTalkingDelegate(Player player);

Parameters

  • player: The player talking, expects RAGE.Elements.Player type.

Example

The example below shows a message for a player when they begin talking.

RAGE.Events.OnPlayerStartTalking += OnPlayerStartTalking;
public void OnPlayerStartTalking(RAGE.Elements.Player player)
{
    RAGE.Chat.Output($"Player {player.Name} started talking");
}