Pathfind::getNthClosestVehicleNodeWithHeading: Difference between revisions
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Get the nth closest vehicle node and its heading. (unknown2 = 9, unknown3 = 3.0, unknown4 = 2.5)==Syntax==<syntaxhighlight lang="javascript">pathfind.getNthClosestVehicleNodeWithHeading(x, y, z, nthClosest, outPosition, heading, unknown1, unknown2, unknown3, unknown4);</syntaxhighlight>=== Required Arguments ===*'''x:''' float*'''y:''' float*'''z:''' float*'''nthClosest:''' int*'''outPosition:''' Vector3*'''heading:''' float*'''unknown1:''' unknown (to be checked)*'''unknown2:''' int*'''unknown3:''' float*'''unknown4:''' float===Return value===*'''object:''' outPosition, heading, unknown1, , , ==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Pathfind_function_c}}[[Category:Clientside API]][[Category:TODO: Example]] | Get the nth closest vehicle node and its heading. (unknown2 = 9, unknown3 = 3.0, unknown4 = 2.5) | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">pathfind.getNthClosestVehicleNodeWithHeading(x, y, z, nthClosest, outPosition, heading, unknown1, unknown2, unknown3, unknown4);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''x:''' float | |||
*'''y:''' float | |||
*'''z:''' float | |||
*'''nthClosest:''' int | |||
*'''outPosition:''' Vector3 | |||
*'''heading:''' float | |||
*'''unknown1:''' unknown (to be checked) | |||
*'''unknown2:''' int | |||
*'''unknown3:''' float | |||
*'''unknown4:''' float | |||
===Return value=== | |||
*'''object:''' outPosition, heading, unknown1, , , | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Pathfind_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Revision as of 20:26, 6 May 2017
Get the nth closest vehicle node and its heading. (unknown2 = 9, unknown3 = 3.0, unknown4 = 2.5)
Syntax
pathfind.getNthClosestVehicleNodeWithHeading(x, y, z, nthClosest, outPosition, heading, unknown1, unknown2, unknown3, unknown4);
Required Arguments
- x: float
- y: float
- z: float
- nthClosest: int
- outPosition: Vector3
- heading: float
- unknown1: unknown (to be checked)
- unknown2: int
- unknown3: float
- unknown4: float
Return value
- object: outPosition, heading, unknown1, , ,
Example
todo