PlayerQuit: Difference between revisions
| Line 15: | Line 15: | ||
var str = player.name + " quit."; | var str = player.name + " quit."; | ||
} else { | } else { | ||
var str = player.name + " kicked. Reason: " + reason; | var str = player.name + " kicked. Reason: " + reason + "."; | ||
} | } | ||
console.log(str); | console.log(str); | ||
Revision as of 21:48, 27 December 2016
This event is triggered when a player quit from the server.
Parameters
- player - player, which quit from the server.
- exitType - exit type from the server:
- disconnect
- timeout
- kicked
- reason - reason of quit from the server if exit type is "kicked".
Example
function playerQuitHandler(player, exitType, reason) {
if (exitType != "kicked") {
var str = player.name + " quit.";
} else {
var str = player.name + " kicked. Reason: " + reason + ".";
}
console.log(str);
}
mp.events.add({
"playerQuit": playerQuitHandler
});