Screen FX: Difference between revisions

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(Added up to date screen fx)
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<syntaxhighlight lang="javascript">mp.game.graphics.startScreenEffect(effectName, duration, looped);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.graphics.startScreenEffect(effectName, duration, looped);</syntaxhighlight>


 
* BeastIntroScene
 
* BeastLaunch
*SwitchHUDIn
* BeastTransition
*SwitchHUDOut
* BikerFilter
*FocusIn
* BikerFilterOut
*FocusOut
* BikerFormation
*MinigameEndNeutral
* BikerFormationOut
*MinigameEndTrevor
* CamPushInFranklin
*MinigameEndFranklin
* CamPushInMichael
*MinigameEndMichael
* CamPushInNeutral
*MinigameTransitionOut
* CamPushInTrevor
*MinigameTransitionIn
* ChopVision
*SwitchShortNeutralIn
* CrossLine
*SwitchShortFranklinIn
* CrossLineOut
*SwitchShortTrevorIn
* DeadlineNeon
*SwitchShortMichaelIn
* DeathFailFranklinIn
*SwitchOpenMichaelIn
* DeathFailMichaelIn
*SwitchOpenFranklinIn
* DeathFailMPDark
*SwitchOpenTrevorIn
* DeathFailMPIn
*SwitchHUDMichaelOut
* DeathFailNeutralIn
*SwitchHUDFranklinOut
* DeathFailOut
*SwitchHUDTrevorOut
* DeathFailTrevorIn
*SwitchShortFranklinMid
* DefaultFlash
*SwitchShortMichaelMid
* DMT_flight
*SwitchShortTrevorMid
* DMT_flight_intro
*DeathFailOut
* Dont_tazeme_bro
*CamPushInNeutral
* DrugsDrivingIn
*CamPushInFranklin
* DrugsDrivingOut
*CamPushInMichael
* DrugsMichaelAliensFight
*CamPushInTrevor
* DrugsMichaelAliensFightIn
*SwitchOpenMichaelIn
* DrugsMichaelAliensFightOut
*SwitchSceneFranklin
* DrugsTrevorClownsFight
*SwitchSceneTrevor
* DrugsTrevorClownsFightIn
*SwitchSceneMichael
* DrugsTrevorClownsFightOut
*SwitchSceneNeutral
* ExplosionJosh3
*MP_Celeb_Win
* FocusIn
*MP_Celeb_Win_Out
* FocusOut
*MP_Celeb_Lose
* HeistCelebEnd
*MP_Celeb_Lose_Out
* HeistCelebPass
*DeathFailNeutralIn
* HeistCelebPassBW
*DeathFailMPDark
* HeistCelebToast
*DeathFailMPIn
* HeistLocate
*MP_Celeb_Preload_Fade
* HeistTripSkipFade
*PeyoteEndOut
* InchOrange
*PeyoteEndIn
* InchOrangeOut
*PeyoteIn
* InchPickup
*PeyoteOut
* InchPickupOut
*MP_race_crash
* InchPurple
*SuccessFranklin
* InchPurpleOut
*SuccessTrevor
* LostTimeDay
*SuccessMichael
* LostTimeNight
*DrugsMichaelAliensFightIn
* MenuMGHeistIn
*DrugsMichaelAliensFight
* MenuMGHeistIntro
*DrugsMichaelAliensFightOut
* MenuMGHeistOut
*DrugsTrevorClownsFightIn
* MenuMGHeistTint
*DrugsTrevorClownsFight
* MenuMGIn
*DrugsTrevorClownsFightOut
* MenuMGSelectionIn
*HeistCelebPass
* MenuMGSelectionTint
*HeistCelebPassBW
* MenuMGTournamentIn
*HeistCelebEnd
* MenuMGTournamentTint
*HeistCelebToast
* MinigameEndFranklin
*MenuMGHeistIn
* MinigameEndMichael
*MenuMGTournamentIn
* MinigameEndNeutral
*MenuMGSelectionIn
* MinigameEndTrevor
*ChopVision
* MinigameTransitionIn
*DMT_flight_intro
* MinigameTransitionOut
*DMT_flight
* MP_Bull_tost
*DrugsDrivingIn
* MP_Bull_tost_Out
*DrugsDrivingOut
* MP_Celeb_Lose
*SwitchOpenNeutralFIB5
* MP_Celeb_Lose_Out
*HeistLocate
* MP_Celeb_Preload
*MP_job_load
* MP_Celeb_Preload_Fade
*RaceTurbo
* MP_Celeb_Win
*MP_intro_logo
* MP_Celeb_Win_Out
*HeistTripSkipFade
* MP_corona_switch
*MenuMGHeistOut
* MP_intro_logo
*MP_corona_switch
* MP_job_load
*MenuMGSelectionTint
* MP_Killstreak
*SuccessNeutral
* MP_Killstreak_Out
*ExplosionJosh3
* MP_Loser_Streak_Out
*SniperOverlay
* MP_OrbitalCannon
*RampageOut
* MP_Powerplay
*Rampage
* MP_Powerplay_Out
*Dont_tazeme_bro
* MP_race_crash
*DeathFailOut
* MP_SmugglerCheckpoint
* MP_TransformRaceFlash
* MP_WarpCheckpoint
* PauseMenuOut
* pennedIn
* PennedInOut
* PeyoteEndIn
* PeyoteEndOut
* PeyoteIn
* PeyoteOut
* PPFilter
* PPFilterOut
* PPGreen
* PPGreenOut
* PPOrange
* PPOrangeOut
* PPPink
* PPPinkOut
* PPPurple
* PPPurpleOut
* RaceTurbo
* Rampage
* RampageOut
* SniperOverlay
* SuccessFranklin
* SuccessMichael
* SuccessNeutral
* SuccessTrevor
* switch_cam_1
* switch_cam_2
* SwitchHUDFranklinIn
* SwitchHUDFranklinOut
* SwitchHUDIn
* SwitchHUDMichaelIn
* SwitchHUDMichaelOut
* SwitchHUDOut
* SwitchHUDTrevorIn
* SwitchHUDTrevorOut
* SwitchOpenFranklin
* SwitchOpenFranklinIn
* SwitchOpenFranklinOut
* SwitchOpenMichaelIn
* SwitchOpenMichaelMid
* SwitchOpenMichaelOut
* SwitchOpenNeutralFIB5
* SwitchOpenNeutralOutHeist
* SwitchOpenTrevorIn
* SwitchOpenTrevorOut
* SwitchSceneFranklin
* SwitchSceneMichael
* SwitchSceneNeutral
* SwitchSceneTrevor
* SwitchShortFranklinIn
* SwitchShortFranklinMid
* SwitchShortMichaelIn
* SwitchShortMichaelMid
* SwitchShortNeutralIn
* SwitchShortNeutralMid
* SwitchShortTrevorIn
* SwitchShortTrevorMid
* TinyRacerGreen
* TinyRacerGreenOut
* TinyRacerIntroCam
* TinyRacerPink
* TinyRacerPinkOut
* WeaponUpgrade

Revision as of 11:08, 27 April 2018

Create Screen Effects with StartScreenFX

mp.game.graphics.startScreenEffect(effectName, duration, looped);
  • BeastIntroScene
  • BeastLaunch
  • BeastTransition
  • BikerFilter
  • BikerFilterOut
  • BikerFormation
  • BikerFormationOut
  • CamPushInFranklin
  • CamPushInMichael
  • CamPushInNeutral
  • CamPushInTrevor
  • ChopVision
  • CrossLine
  • CrossLineOut
  • DeadlineNeon
  • DeathFailFranklinIn
  • DeathFailMichaelIn
  • DeathFailMPDark
  • DeathFailMPIn
  • DeathFailNeutralIn
  • DeathFailOut
  • DeathFailTrevorIn
  • DefaultFlash
  • DMT_flight
  • DMT_flight_intro
  • Dont_tazeme_bro
  • DrugsDrivingIn
  • DrugsDrivingOut
  • DrugsMichaelAliensFight
  • DrugsMichaelAliensFightIn
  • DrugsMichaelAliensFightOut
  • DrugsTrevorClownsFight
  • DrugsTrevorClownsFightIn
  • DrugsTrevorClownsFightOut
  • ExplosionJosh3
  • FocusIn
  • FocusOut
  • HeistCelebEnd
  • HeistCelebPass
  • HeistCelebPassBW
  • HeistCelebToast
  • HeistLocate
  • HeistTripSkipFade
  • InchOrange
  • InchOrangeOut
  • InchPickup
  • InchPickupOut
  • InchPurple
  • InchPurpleOut
  • LostTimeDay
  • LostTimeNight
  • MenuMGHeistIn
  • MenuMGHeistIntro
  • MenuMGHeistOut
  • MenuMGHeistTint
  • MenuMGIn
  • MenuMGSelectionIn
  • MenuMGSelectionTint
  • MenuMGTournamentIn
  • MenuMGTournamentTint
  • MinigameEndFranklin
  • MinigameEndMichael
  • MinigameEndNeutral
  • MinigameEndTrevor
  • MinigameTransitionIn
  • MinigameTransitionOut
  • MP_Bull_tost
  • MP_Bull_tost_Out
  • MP_Celeb_Lose
  • MP_Celeb_Lose_Out
  • MP_Celeb_Preload
  • MP_Celeb_Preload_Fade
  • MP_Celeb_Win
  • MP_Celeb_Win_Out
  • MP_corona_switch
  • MP_intro_logo
  • MP_job_load
  • MP_Killstreak
  • MP_Killstreak_Out
  • MP_Loser_Streak_Out
  • MP_OrbitalCannon
  • MP_Powerplay
  • MP_Powerplay_Out
  • MP_race_crash
  • MP_SmugglerCheckpoint
  • MP_TransformRaceFlash
  • MP_WarpCheckpoint
  • PauseMenuOut
  • pennedIn
  • PennedInOut
  • PeyoteEndIn
  • PeyoteEndOut
  • PeyoteIn
  • PeyoteOut
  • PPFilter
  • PPFilterOut
  • PPGreen
  • PPGreenOut
  • PPOrange
  • PPOrangeOut
  • PPPink
  • PPPinkOut
  • PPPurple
  • PPPurpleOut
  • RaceTurbo
  • Rampage
  • RampageOut
  • SniperOverlay
  • SuccessFranklin
  • SuccessMichael
  • SuccessNeutral
  • SuccessTrevor
  • switch_cam_1
  • switch_cam_2
  • SwitchHUDFranklinIn
  • SwitchHUDFranklinOut
  • SwitchHUDIn
  • SwitchHUDMichaelIn
  • SwitchHUDMichaelOut
  • SwitchHUDOut
  • SwitchHUDTrevorIn
  • SwitchHUDTrevorOut
  • SwitchOpenFranklin
  • SwitchOpenFranklinIn
  • SwitchOpenFranklinOut
  • SwitchOpenMichaelIn
  • SwitchOpenMichaelMid
  • SwitchOpenMichaelOut
  • SwitchOpenNeutralFIB5
  • SwitchOpenNeutralOutHeist
  • SwitchOpenTrevorIn
  • SwitchOpenTrevorOut
  • SwitchSceneFranklin
  • SwitchSceneMichael
  • SwitchSceneNeutral
  • SwitchSceneTrevor
  • SwitchShortFranklinIn
  • SwitchShortFranklinMid
  • SwitchShortMichaelIn
  • SwitchShortMichaelMid
  • SwitchShortNeutralIn
  • SwitchShortNeutralMid
  • SwitchShortTrevorIn
  • SwitchShortTrevorMid
  • TinyRacerGreen
  • TinyRacerGreenOut
  • TinyRacerIntroCam
  • TinyRacerPink
  • TinyRacerPinkOut
  • WeaponUpgrade