Keys::isDown: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
Line 6: Line 6:
==Example==
==Example==
An interval that runs every half-second and outputs the state of the F2 key (pressed or not).
An interval that runs every half-second and outputs the state of the F2 key (pressed or not).
<div class="header" style="background-color: #AE4040; color: #FFFFFF; border: 2px solid #408DAE;">
{{ClientSide}}
<div style="margin: 10px 10px 10px 10px;"><b>Client-Side</b></div>
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
setInterval(() => {
setInterval(() => {
Line 17: Line 16:
}, 500);
}, 500);
</syntaxhighlight>
</syntaxhighlight>
</div>


==See also==
==See also==
{{KeyBinding_function_c}}
{{KeyBinding_function_c}}

Revision as of 23:29, 4 April 2018

Returns true if the key specific is pressed. Otherwise, returns false.

Parameters

  • keycode - code of the key (Number).

Example

An interval that runs every half-second and outputs the state of the F2 key (pressed or not).

Client-Side
setInterval(() => {
    if (mp.keys.isDown(112) === true) { // 112 is the key code for F2
        mp.gui.chat.push('F2 key is pressed!');
    } else {
        mp.gui.chat.push('F2 key is not pressed!');
    }
}, 500);

See also