PlayerResurrect: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
Line 1: Line 1:
{{ClientSide}}
This event is called everytime a player resurrects.
{{ClientsideCsJsEvent}}
{{CSharpContainer|
<syntaxhighlight lang="c#">
public delegate void OnPlayerResurrectDelegate();
</syntaxhighlight>
{{Parameters}}
* This event has no parameters


This event is called everytime a player resurrects.
{{Example}}
The example below shows a chat message to the client when they respawn.


== Syntax ==
<syntaxhighlight lang="c#">
Events.OnPlayerResurrect += OnPlayerResurrect;
</syntaxhighlight>
<syntaxhighlight lang="c#">
public void OnPlayerResurrect()
{
    RAGE.Chat.Output($"YOU'RE ALIVE!?");
}
</syntaxhighlight>
}}


{{JSContainer|
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.events.add('playerResurrect', () => {});
mp.events.add('playerResurrect', () => {});
</syntaxhighlight>
</syntaxhighlight>


=== Parameters ===
{{Parameters}}
* '''none''', this event has no params.
* '''none''', this event has no params.


== Examples ==
{{Example}}
 
The example below shows up a message for a player when he resurrects.
The example below shows up a message for a player when he resurrects.


Line 21: Line 38:
});
});
</syntaxhighlight>
</syntaxhighlight>
}}

Revision as of 10:54, 29 November 2018

This event is called everytime a player resurrects.

Client-Side Event

 C#  JavaScript


C# Syntax

public delegate void OnPlayerResurrectDelegate();

Parameters

  • This event has no parameters

Example

The example below shows a chat message to the client when they respawn.

Events.OnPlayerResurrect += OnPlayerResurrect;
public void OnPlayerResurrect()
{
    RAGE.Chat.Output($"YOU'RE ALIVE!?");
}


JavaScript Syntax

mp.events.add('playerResurrect', () => {});

Parameters

  • none, this event has no params.

Example

The example below shows up a message for a player when he resurrects.

mp.events.add('playerResurrect', () => {
    mp.gui.chat.push('Like a fenix raised from the ashes, you came back to us!');
});