PlayerResurrect: Difference between revisions
(Created page with "{{ClientSide}} This event is called everytime a player resurrects. == Syntax == <syntaxhighlight lang="javascript"> mp.events.add('playerResurrect', () => {}); </syntaxhigh...") |
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<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events.add('playerResurrect', ( | mp.events.add('playerResurrect', () => { | ||
mp.gui.chat.push('Like a fenix raised from the ashes, you came back to us!'); | mp.gui.chat.push('Like a fenix raised from the ashes, you came back to us!'); | ||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 20:13, 22 February 2018
Client-Side
This event is called everytime a player resurrects.
Syntax
mp.events.add('playerResurrect', () => {});
Parameters
- None, this event has no params.
Examples
The example below shows up a message for a player when he resurrects.
mp.events.add('playerResurrect', () => {
mp.gui.chat.push('Like a fenix raised from the ashes, you came back to us!');
});