BrowserDomReady: Difference between revisions

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(Created page with "{{ClientSide}} This event is called everytime a CEF Browser dom is ready. == Syntax == <syntaxhighlight lang="javascript"> mp.events.add('browserDomReady', (browser) => {})...")
 
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{{ClientSide}}
{{ClientSide}}


This event is called everytime a CEF Browser dom is ready.
This event is called every time a CEF Browser dom is ready.


== Syntax ==
== C# Syntax ==
{{CSharp}}
<syntaxhighlight lang="C#">
public void OnBrowserDomReady(HtmlWindow window){}
</syntaxhighlight>
 
=== Parameters ===
* '''window''': The browser handler, output expects <span style="color: #408DAE"><b>RAGE.Ui.HtmlWindow</b></span> type.
 
=== Examples ===
 
The example below shows up a message for a player when a CEF Browser DOM is ready.
 
<syntaxhighlight lang="C#">
Events.OnBrowserDomReady += OnBrowserDomReady;
</syntaxhighlight>
<syntaxhighlight lang="C#">
public void OnBrowserDomReady(HtmlWindow window)
{
    RAGE.Chat.Output("EPICMEN, Your CEF Browser DOM is now ready!");
}
</syntaxhighlight>


==JavaScript Syntax ==
{{JS}}
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.events.add('browserDomReady', (browser) => {});
mp.events.add('browserDomReady', (browser) => {});
Line 12: Line 35:
* '''browser''': The browser handler, output expects <span style="color: #408DAE"><b>any</b></span> type.
* '''browser''': The browser handler, output expects <span style="color: #408DAE"><b>any</b></span> type.


== Examples ==
=== Examples ===


The example below shows up a message for a player when a CEF Browser DOM is ready.
The example below shows up a message for a player when a CEF Browser DOM is ready.

Revision as of 20:39, 26 November 2018

Client-Side

This event is called every time a CEF Browser dom is ready.

C# Syntax

C#

{{{1}}}

public void OnBrowserDomReady(HtmlWindow window){}

Parameters

  • window: The browser handler, output expects RAGE.Ui.HtmlWindow type.

Examples

The example below shows up a message for a player when a CEF Browser DOM is ready.

Events.OnBrowserDomReady += OnBrowserDomReady;
public void OnBrowserDomReady(HtmlWindow window)
{
    RAGE.Chat.Output("EPICMEN, Your CEF Browser DOM is now ready!");
}

JavaScript Syntax

JavaScript
mp.events.add('browserDomReady', (browser) => {});

Parameters

  • browser: The browser handler, output expects any type.

Examples

The example below shows up a message for a player when a CEF Browser DOM is ready.

mp.events.add('browserDomReady', (browser) => {
    mp.gui.chat.push('Hold on, get set, goooo! Your CEF Browser DOM is now ready.');
});