Entity::destroy: Difference between revisions
MrPancakers (talk | contribs) mNo edit summary |
|||
| Line 12: | Line 12: | ||
</div> | </div> | ||
</div> | </div> | ||
< | <pre> | ||
mp.events.addCommand(`veh`, (player) => { | mp.events.addCommand(`veh`, (player) => { | ||
let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle | let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle | ||
| Line 21: | Line 21: | ||
},5000); | },5000); | ||
}); | }); | ||
</ | </pre> | ||
Revision as of 00:51, 19 August 2018
This function used for destroy created entitity.
Syntax
entity.destroy();
Example
This example create vehicle, and destroy after few seconds.
Shared
mp.events.addCommand(`veh`, (player) => {
let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle
setTimeout(()=>{ //Create a Timer
if(vehicle){
vehicle.destroy(); //Destroy the Vehicle
}
},5000);
});