Script::isStreamedScriptRunning: Difference between revisions
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formerly _IS_STREAMED_SCRIPT_RUNNING<br><br>Jenkins hash: 0x19EAE282 | formerly _IS_STREAMED_SCRIPT_RUNNING<br><br>Jenkins hash: 0x19EAE282 | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">script.isStreamedScriptRunning(scriptHash);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.script.isStreamedScriptRunning(scriptHash);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''scriptHash:''' Model hash or name | *'''scriptHash:''' Model hash or name | ||
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==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{ | {{Script_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Revision as of 21:31, 6 May 2017
formerly _IS_STREAMED_SCRIPT_RUNNING
Jenkins hash: 0x19EAE282
Syntax
mp.game.script.isStreamedScriptRunning(scriptHash);
Required Arguments
- scriptHash: Model hash or name
Return value
- Boolean
Example
// todo