Blip::Blip: Difference between revisions
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let policeBlipVector = new mp.Vector3(408.4915466308594, -979.883056640625, 29.22386360168457);//Set a Vector3 | let policeBlipVector = new mp.Vector3(408.4915466308594, -979.883056640625, 29.22386360168457); //Set a Vector3 | ||
let userBlip = mp.blips.new(8, policeBlipVector); //Create a Blip on a Policestation | let userBlip = mp.blips.new(8, policeBlipVector); //Create a Blip on a Policestation | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 15:33, 14 January 2018
Function: Creates a blip.
Parameters
- sprite: Int (Blip sprites)
- position: Vector3
- name: String
- scale: Float
- color: Color ID (Blip colors)
- alpha: Int [0:255]
- drawDistance: Float
- shortRange: Boolean: Auto-hide on the minimap
- rotation: Vector3
- dimension: Int
Syntax
mp.blips.new(sprite, position,
{
name: name,
scale: scale,
color: color,
alpha: alpha,
drawDistance: drawDistance,
shortRange: shortRange,
rotation: rotation,
dimension: dimension,
});
Example
Shared
let policeBlipVector = new mp.Vector3(408.4915466308594, -979.883056640625, 29.22386360168457); //Set a Vector3
let userBlip = mp.blips.new(8, policeBlipVector); //Create a Blip on a Policestation
See Also
- Functions
- Properties