RAGE Multiplayer: Difference between revisions

From RAGE Multiplayer Wiki
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= Capabilities =
= Capabilities =


<b>RAGE Multiplayer</b> provides with a easy responsive client/launcher to easily manage your game. RAGE:MP also cares about your game play experience, so it provides you with smooth FPS that is smoother than Single-player to enjoy your game-play. Also We've spent a lot of our time to make your multiplayer gaming experience as good as you have never saw before. Accurate synchronization while playing RAGE Multiplayer.
<b>RAGE Multiplayer</b> provides an easy, responsive client launcher to play and manage multiplayer games. It also helps you get the most out of your GTA V gaming experience with smoother frame rate than in single-player mode and accurate synchronization during gameplay (To learn more about synchronization, check out our Youtube channel at [[Rage_Multiplayer#Social]]). A lot of time is being spent on making a good game like you've never seen before.
You can see our [https://www.youtube.com/c/ragemp Youtube] Channel to know more about the synchronization. RAGE:MP is very easy to install, one click and you'll be ingame with our latest [https://cdn.rage.mp/client/updater.exe Updater]. You can follow our [https://rage.mp/forums/forum/4-announcements/ Announcements] section for further Development blogs.


Installing Rage is very easy. Go to [[Getting_Started_with_Client]] and follow the instructions. For further development announcement see our [https://rage.mp/forums/forum/4-announcements/ forum].


= Scripting =
= Scripting =

Revision as of 04:28, 5 December 2017

About RAGE:MP

RAGE Multiplayer is an initiative started by an experienced team to provide an alternative, enjoyable, and stable multiplayer experience for Grand Theft Auto V. Started in May 2016, RAGE continues to be a very delicate project with great potential noticed by many. Our sole focus is to mold this project in a self-sustaining community that promotes creativity and originality. Thanks to the C++ foundation, Rage does not depend on any external files or programs; since it is built with C++.

Rage is a complete, stand-alone client with great functionality. The team focuses on continuous performance and stability improvement while simultaneously adding new features and expanding the API.

Rage evolves with time, which is also true if we are talking about the emotional state. We hope to keep delivering the best experience possible in the online GTA V community.

As of July 2017, we have announced our cooperation and merge with GTA Network. We are combining both projects and teams into one to strengthen the development of an alternative multiplayer experience for Grand Theft Auto V. It is unknown under what name will the new project will continue. However, we are in the process of preparing and finalizing.

Capabilities

RAGE Multiplayer provides an easy, responsive client launcher to play and manage multiplayer games. It also helps you get the most out of your GTA V gaming experience with smoother frame rate than in single-player mode and accurate synchronization during gameplay (To learn more about synchronization, check out our Youtube channel at Rage_Multiplayer#Social). A lot of time is being spent on making a good game like you've never seen before.

Installing Rage is very easy. Go to Getting_Started_with_Client and follow the instructions. For further development announcement see our forum.

Scripting

RAGE Multiplayer provides a powerful API for the developer to build his ultimate server without limitation, you only decide when the limit comes. It also supports powerful language that can be used to do anything that is impossible. RAGE:MP uses NODEJS Server-side and Javascript Client-side. Also RAGE:MP is powered by CEF(Chromium Embedded Framework) which you can use to create UI overlays with HTML, CSS, JS and WebGL! Isn't this awesome? Also after the merge between GTA:Network and RAGE:MP, Both have worked together to create the bridge which will allow you the import your GTA:Network scripts to RAGE:MP easily, and also script with C#. RAGE:MP have also released a Public C++ SDK which allows you to create wrappers/plugins for the other languages!.

Social

You can always follow us on our social platforms to get more news and meet the community!.

Social Platforms:

Thanks for reading this article and we wish to see you in-game soon!