Audio::playStreamFromObject: Difference between revisions
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Used with AUDIO::LOAD_STREAM<br><br>Example from finale_heist2b.c4:<br>AI::TASK_SYNCHRONIZED_SCENE(l_4C8[2/*14*/], l_4C8[2/*14*/]._f7, l_30A, 'push_out_vault_l', 4.0, -1.5, 5, 713, 4.0, 0);<br> PED::SET_SYNCHRONIZED_SCENE_PHASE(l_4C8[2/*14*/]._f7, 0.0);<br> PED::_2208438012482A1A(l_4C8[2/*14*/], 0, 0);<br> PED::SET_PED_COMBAT_ATTRIBUTES(l_4C8[2/*14*/], 38, 1);<br> PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(l_4C8[2/*14*/], 1);<br> if (AUDIO::LOAD_STREAM('Gold_Cart_Push_Anim_01', 'BIG_SCORE_3B_SOUNDS')) {<br> AUDIO::PLAY_STREAM_FROM_OBJECT(l_36F[0/*1*/]);<br> }==Syntax==<syntaxhighlight lang="javascript">audio.playStreamFromObject(object);</syntaxhighlight>=== Required Arguments ===*'''object:''' Object handle or object===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Audio_function_c}}[[Category:Clientside API]][[Category:TODO: Example]] | Used with AUDIO::LOAD_STREAM<br><br>Example from finale_heist2b.c4:<br>AI::TASK_SYNCHRONIZED_SCENE(l_4C8[2/*14*/], l_4C8[2/*14*/]._f7, l_30A, 'push_out_vault_l', 4.0, -1.5, 5, 713, 4.0, 0);<br> PED::SET_SYNCHRONIZED_SCENE_PHASE(l_4C8[2/*14*/]._f7, 0.0);<br> PED::_2208438012482A1A(l_4C8[2/*14*/], 0, 0);<br> PED::SET_PED_COMBAT_ATTRIBUTES(l_4C8[2/*14*/], 38, 1);<br> PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(l_4C8[2/*14*/], 1);<br> if (AUDIO::LOAD_STREAM('Gold_Cart_Push_Anim_01', 'BIG_SCORE_3B_SOUNDS')) {<br> AUDIO::PLAY_STREAM_FROM_OBJECT(l_36F[0/*1*/]);<br> } | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">audio.playStreamFromObject(object);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''object:''' Object handle or object | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Audio_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Revision as of 20:19, 6 May 2017
Used with AUDIO::LOAD_STREAM
Example from finale_heist2b.c4:
AI::TASK_SYNCHRONIZED_SCENE(l_4C8[2/*14*/], l_4C8[2/*14*/]._f7, l_30A, 'push_out_vault_l', 4.0, -1.5, 5, 713, 4.0, 0);
PED::SET_SYNCHRONIZED_SCENE_PHASE(l_4C8[2/*14*/]._f7, 0.0);
PED::_2208438012482A1A(l_4C8[2/*14*/], 0, 0);
PED::SET_PED_COMBAT_ATTRIBUTES(l_4C8[2/*14*/], 38, 1);
PED::SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(l_4C8[2/*14*/], 1);
if (AUDIO::LOAD_STREAM('Gold_Cart_Push_Anim_01', 'BIG_SCORE_3B_SOUNDS')) {
AUDIO::PLAY_STREAM_FROM_OBJECT(l_36F[0/*1*/]);
}
Syntax
audio.playStreamFromObject(object);
Required Arguments
- object: Object handle or object
Return value
- Undefined
Example
todo