Entity::model: Difference between revisions

From RAGE Multiplayer Wiki
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player.model = mp.joaat('player_zero');
player.model = mp.joaat('player_zero');
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<div style="margin: 10px 10px 10px 10px;"><b>Client-Side</b></div>
<div style="margin: 10px 10px 10px 10px;"><b>Client-Side</b></div>
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">

Revision as of 16:07, 3 June 2017

This property using for setting or getting entity model.

Getter

  • Number

Setter

  • Number

Example

Server-Side
const model = player.model;
console.log(model) // return e.g. 867126926
player.model = mp.joaat('player_zero');


Client-Side
const model = player.model;
alert(model) // return e.g. 867126926
player.model = mp.game.joaat('player_zero');

See Also