Vehicle::dead: Difference between revisions

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==Example==
==Example==
{{ServerSide|code=<nowiki>mp.events.addCommand('getVehicleDead', player, _, vehid) => {
{{ServerSide|
<syntaxhighlight lang="javascript">
mp.events.addCommand('getVehicleDead', player, _, vehid) => {
     const vehicle = mp.vehicles.at(vehid)
     const vehicle = mp.vehicles.at(vehid)
     if(vehicle)  
     if(vehicle)  
         player.outputChatBox(`Vehicle: ${vehicle.dead ? 'Dead' : 'Living'}`)
         player.outputChatBox(`Vehicle: ${vehicle.dead ? 'Dead' : 'Living'}`)
})
})
</nowiki>}}
</syntaxhighlight>
}}

Revision as of 20:42, 29 May 2017

This getter property, says that the transport is dead or not

Getter

  • Boolean

Example

Server-Side