Audio::unlockMissionNewsStory: Difference between revisions
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I see this as a native that would of been used back in GTA III when you finally unlocked the bridge to the next island and such.==Syntax==<syntaxhighlight lang="javascript">audio.unlockMissionNewsStory(newsStory);</syntaxhighlight>=== Required Arguments ===*'''newsStory:''' int===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Audio_function_c}}[[Category:Clientside API]][[Category:TODO: Example]] | I see this as a native that would of been used back in GTA III when you finally unlocked the bridge to the next island and such. | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">audio.unlockMissionNewsStory(newsStory);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''newsStory:''' int | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Audio_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Revision as of 19:54, 6 May 2017
I see this as a native that would of been used back in GTA III when you finally unlocked the bridge to the next island and such.
Syntax
audio.unlockMissionNewsStory(newsStory);
Required Arguments
- newsStory: int
Return value
- Undefined
Example
todo