PlayerLeftVehicle: Difference between revisions
No edit summary |
(Made example look cooler) |
||
| Line 7: | Line 7: | ||
==Example== | ==Example== | ||
This example outputs a console chat message, when player lefts a vehicle. | This example outputs a console chat message, when player lefts a vehicle. | ||
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;"> | |||
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
function playerLeftVehicle(player, vehicle) { | function playerLeftVehicle(player, vehicle) { | ||
| Line 14: | Line 16: | ||
mp.events.add("playerLeftVehicle", playerLeftVehicle); | mp.events.add("playerLeftVehicle", playerLeftVehicle); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</div> | |||
==See also== | ==See also== | ||
[[Category:Player Events API]] | [[Category:Player Events API]] | ||
Revision as of 19:52, 18 September 2017
This event is triggered when a player lefts a vehicle.
Parameters
- player - player, which left the vehicle
- vehicle - vehicle, which was left by the player.
Example
This example outputs a console chat message, when player lefts a vehicle.
Server-Side
function playerLeftVehicle(player, vehicle) {
console.log(player.name + " left " + vehicle.id);
}
mp.events.add("playerLeftVehicle", playerLeftVehicle);