PlayerSpawn: Difference between revisions
(Created page with "This event is triggered when a player spawns. ==Parameters== * '''player''' - player, which has spawned ==Example== This example outputs a console chat message, when a playe...") |
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==Example== | ==Example== | ||
This example outputs a console chat message, when a player spawns. | This example outputs a console chat message, when a player spawns. | ||
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;"> | |||
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
function playerSpawn(player) { | function playerSpawn(player) { | ||
| Line 13: | Line 15: | ||
mp.events.add("playerSpawn", playerSpawn); | mp.events.add("playerSpawn", playerSpawn); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</div> | |||
==See also== | ==See also== | ||
[[Category:Player Events API]] | [[Category:Player Events API]] | ||
Revision as of 20:00, 18 September 2017
This event is triggered when a player spawns.
Parameters
- player - player, which has spawned
Example
This example outputs a console chat message, when a player spawns.
Server-Side
function playerSpawn(player) {
console.log(player.name + " has spawned");
}
mp.events.add("playerSpawn", playerSpawn);