PlayerSpawn: Difference between revisions

From RAGE Multiplayer Wiki
(Created page with "This event is triggered when a player spawns. ==Parameters== * '''player''' - player, which has spawned ==Example== This example outputs a console chat message, when a playe...")
 
(Made example look cooler)
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==Example==
==Example==
This example outputs a console chat message, when a player spawns.
This example outputs a console chat message, when a player spawns.
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
   function playerSpawn(player) {
   function playerSpawn(player) {
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   mp.events.add("playerSpawn", playerSpawn);
   mp.events.add("playerSpawn", playerSpawn);
</syntaxhighlight>
</syntaxhighlight>
</div>


==See also==
==See also==
[[Category:Player Events API]]
[[Category:Player Events API]]

Revision as of 20:00, 18 September 2017

This event is triggered when a player spawns.

Parameters

  • player - player, which has spawned

Example

This example outputs a console chat message, when a player spawns.

Server-Side
  function playerSpawn(player) {
    console.log(player.name + " has spawned");
  }

  mp.events.add("playerSpawn", playerSpawn);

See also