PlayerEnteredVehicle: Difference between revisions
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==Example== | ==Example== | ||
This example outputs chat message, when player is in the car. | This example outputs chat message, when player is in the car. | ||
<div class="header" style="background-color: # | <div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;"> | ||
<div style="margin: | <div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | ||
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;"> | <syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;"> | ||
function playerEnteredVehicleHandler(player, vehicle) { | function playerEnteredVehicleHandler(player, vehicle) { | ||
Revision as of 19:54, 18 September 2017
This event is triggered when a player is in the car.
Parameters
- player - player, which sits down.
- vehicle - vehicle in which the player sits.
Example
This example outputs chat message, when player is in the car.
Server-Side
function playerEnteredVehicleHandler(player, vehicle) {
const playerName = player.name
const vehicleID = vehicle.id
const srt = playerName + " got into the car: " + vehicleID
mp.players.broadcast(str)
}
mp.events.add("playerEnteredVehicle", playerEnteredVehicleHandler);