PlayerDeath: Difference between revisions
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==Example== | ==Example== | ||
This example outputs chat message, when player dies. | This example outputs chat message, when player dies. | ||
<div class="header" style="background-color: # | <div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;"> | ||
<div style="margin: | <div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div> | ||
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;"> | <syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;"> | ||
function playerDeathHandler(player, reason, killer) { | function playerDeathHandler(player, reason, killer) { | ||
Revision as of 20:00, 18 September 2017
This event is triggered when a player dies.
Parameters
- player - player, which died.
- reason - cause of death player:
- killer - he who killed the player.
Example
This example outputs chat message, when player dies.
Server-Side
function playerDeathHandler(player, reason, killer) {
const deathName = player.name
const killerName = killer.name
const srt = killerName + " killed: " + deathName + " Reason: " + reason
mp.players.broadcast(str)
}
mp.events.add("playerDeath", playerDeathHandler);