Entity::destroy: Difference between revisions
(Created page with "This function used for destroy created entities. ==Syntax== <syntaxhighlight lang="typescript"> void entity.destroy(); </syntaxhighlight> ==Example== This example create ve...") |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="typescript"> | <syntaxhighlight lang="typescript"> | ||
entity.destroy(); | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 14:57, 26 September 2017
This function used for destroy created entities.
Syntax
entity.destroy();
Example
This example create vehicle, and destroy after few seconds.
mp.events.addCommand(`veh`, (player) => {
let pos = player.position;
let vehicleHash = mp.joaat(`zentorno`);
let vehicle = mp.vehicles.new(vehicleHash, pos);
let destroyVehicle = (vehicle) => {
if (!!vehicle) {
vehicle.destroy();
};
};
setTimeout(destroyVehicle, 5000, vehicle);
});