Entity::destroy: Difference between revisions

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(Created page with "This function used for destroy created entities. ==Syntax== <syntaxhighlight lang="typescript"> void entity.destroy(); </syntaxhighlight> ==Example== This example create ve...")
 
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==Syntax==
==Syntax==
<syntaxhighlight lang="typescript">
<syntaxhighlight lang="typescript">
void entity.destroy();
entity.destroy();
</syntaxhighlight>  
</syntaxhighlight>  



Revision as of 14:57, 26 September 2017

This function used for destroy created entities.

Syntax

entity.destroy();

Example

This example create vehicle, and destroy after few seconds.

mp.events.addCommand(`veh`, (player) => {
	let pos = player.position;
	let vehicleHash = mp.joaat(`zentorno`);
	let vehicle = mp.vehicles.new(vehicleHash, pos);

	let destroyVehicle = (vehicle) => {
		if (!!vehicle) {
			vehicle.destroy();
		};
	};
	setTimeout(destroyVehicle, 5000, vehicle);
});