Vehicle::destroy: Difference between revisions

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if (arr[0] == 'destroyrandomveh') {
if (arr[0] == 'destroyrandomveh') {
let vehicles = mp.vehicles.toArray();
let vehicles = mp.vehicles.toArray();
let randomValue = Math.floor(Math.random() * vehicles.length);
if (vehicles.length > 0) {
vehicles[randomValue].destroy();
let randomValue = Math.floor(Math.random() * vehicles.length);
vehicles[randomValue].destroy();
} else {
player.outputChatBox('Vehicles does not exist!');
}
}
}
});
});
</syntaxhighlight>
</syntaxhighlight>

Revision as of 13:41, 5 January 2017

mp.events.add('playerCommand', (player, cmd) => {
	let arr = cmd.split(' ');
	if (arr[0] == 'destroyrandomveh') {
		let vehicles = mp.vehicles.toArray();
		if (vehicles.length > 0) {
			let randomValue = Math.floor(Math.random() * vehicles.length);
			vehicles[randomValue].destroy();
		} else {
			player.outputChatBox('Vehicles does not exist!');
		}
	}
});