Mobile::setMobilePhoneScale: Difference between revisions
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{{Mobile_s_function_c}} | {{Mobile_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:Mobile API]] | |||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Latest revision as of 21:29, 11 May 2017
The minimum/default is 500.0f. If you plan to make it bigger set it's position as well. Also this seems to need to be called in a loop as when you close the phone the scale is reset. If not in a loop you'd need to call it everytime before you re-open the phone.
Syntax
mp.game.mobile.setMobilePhoneScale(scale);
Required Arguments
- scale: float
Return value
- Undefined
Example
// todo
See also
- mp.game.mobile.cellCamActivate
- mp.game.mobile.createMobilePhone
- mp.game.mobile.getMobilePhonePosition
- mp.game.mobile.getMobilePhoneRenderId
- mp.game.mobile.getMobilePhoneRotation
- mp.game.mobile.moveFinger
- mp.game.mobile.scriptIsMovingMobilePhoneOffscreen
- mp.game.mobile.setMobilePhonePosition
- mp.game.mobile.setMobilePhoneRotation
- mp.game.mobile.setMobilePhoneScale
- mp.game.mobile.setPhoneLean