Gameplay::setGravityLevel: Difference between revisions
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level can be from 0 to 3<br>0: 9.8 - normal<br>1: 2.4 - low<br>2: 0.1 - very low<br>3: 0.0 - off<br><br> | level can be from 0 to 3<br>0: 9.8 - normal<br>1: 2.4 - low<br>2: 0.1 - very low<br>3: 0.0 - off<br><br> | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">mp.game.gameplay.setGravityLevel(level);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.gameplay.setGravityLevel(level);</syntaxhighlight> | ||
Revision as of 12:57, 8 December 2018
level can be from 0 to 3
0: 9.8 - normal
1: 2.4 - low
2: 0.1 - very low
3: 0.0 - off
Syntax
mp.game.gameplay.setGravityLevel(level);
Required Arguments
- level: int
Return value
- Undefined
Example
// todo