Entity::playSynchronizedMapEntityAnim: Difference between revisions

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Animations List : www.ls-multiplayer.com/dev/index.php?section=3
 
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);</syntaxhighlight>

Revision as of 21:11, 6 May 2017

Syntax

mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: unknown (to be checked)
  • p5: unknown (to be checked)
  • p6: unknown (to be checked)
  • p7: unknown (to be checked)
  • p8: float
  • p9: float
  • p10: unknown (to be checked)
  • p11: float

Return value

  • Boolean

Example

// todo

See also

Template:Entity s function c