Audio::playAmbientSpeechAtCoords: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.game.audio.playAmbientSpeechAtCoords(p0, p1, p2, p3, p4, p5);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.audio.playAmbientSpeechAtCoords(speechName, voiceName, x, y, z, speechParam);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' String
*'''speechName:''' String
*'''p1:''' String
*'''voiceName:''' String
*'''p2:''' float
*'''x:''' float
*'''p3:''' float
*'''y:''' float
*'''p4:''' float
*'''z:''' float
*'''p5:''' String
*'''speechParam:''' String
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''

Revision as of 19:47, 27 August 2020

Syntax

mp.game.audio.playAmbientSpeechAtCoords(speechName, voiceName, x, y, z, speechParam);

Required Arguments

  • speechName: String
  • voiceName: String
  • x: float
  • y: float
  • z: float
  • speechParam: String

Return value

  • Undefined

Example

// todo

See also