Template:Player definition c: Difference between revisions

From RAGE Multiplayer Wiki
(Player definition template)
(October API additions)
Line 47: Line 47:
**[[Player::getCombatRange|Player.getCombatRange]]
**[[Player::getCombatRange|Player.getCombatRange]]
**[[Player::getConfigFlag|Player.getConfigFlag]]
**[[Player::getConfigFlag|Player.getConfigFlag]]
**[[Player::getCurrentScenarioId|Player.getCurrentScenarioId]]
**[[Player::getCurrentScriptedAnim|Player.getCurrentScriptedAnim]]
**[[Player::getDeadPickupCoords|Player.getDeadPickupCoords]]
**[[Player::getDeadPickupCoords|Player.getDeadPickupCoords]]
**[[Player::getDecorationsState|Player.getDecorationsState]]
**[[Player::getDecorationsState|Player.getDecorationsState]]
Line 468: Line 470:
**[[Player::taskReactAndFlee|Player.taskReactAndFlee]]
**[[Player::taskReactAndFlee|Player.taskReactAndFlee]]
**[[Player::taskReloadWeapon|Player.taskReloadWeapon]]
**[[Player::taskReloadWeapon|Player.taskReloadWeapon]]
**[[Player::taskScriptedAnim|Player.taskScriptedAnim]]
**[[Player::taskScriptedAnimation|Player.taskScriptedAnimation]]
**[[Player::taskScriptedAnimation|Player.taskScriptedAnimation]]
**[[Player::taskSeekCoverFrom|Player.taskSeekCoverFrom]]
**[[Player::taskSeekCoverFrom|Player.taskSeekCoverFrom]]

Revision as of 22:31, 30 November 2022