Template:Weapon functions c: Difference between revisions

From RAGE Multiplayer Wiki
(Added cancelCurrentDamageEvent)
(Added setCurrentDamageEventAmount)
Line 25: Line 25:
*[[Weapon::requestWeaponAsset|mp.game.weapon.requestWeaponAsset]]
*[[Weapon::requestWeaponAsset|mp.game.weapon.requestWeaponAsset]]
*[[Weapon::requestWeaponHighDetailModel|mp.game.weapon.requestWeaponHighDetailModel]]
*[[Weapon::requestWeaponHighDetailModel|mp.game.weapon.requestWeaponHighDetailModel]]
*[[Weapon::setCurrentDamageEventAmount|mp.game.weapon.setCurrentDamageEventAmount]]
*[[Weapon::setFlashLightFadeDistance|mp.game.weapon.setFlashLightFadeDistance]]
*[[Weapon::setFlashLightFadeDistance|mp.game.weapon.setFlashLightFadeDistance]]
*[[Weapon::setPedAmmoToDrop|mp.game.weapon.setPedAmmoToDrop]]
*[[Weapon::setPedAmmoToDrop|mp.game.weapon.setPedAmmoToDrop]]
*[[Weapon::setWeaponObjectTintIndex|mp.game.weapon.setWeaponObjectTintIndex]]
*[[Weapon::setWeaponObjectTintIndex|mp.game.weapon.setWeaponObjectTintIndex]]
*[[Weapon::unequipEmptyWeapons|mp.game.weapon.unequipEmptyWeapons]]
*[[Weapon::unequipEmptyWeapons|mp.game.weapon.unequipEmptyWeapons]]

Revision as of 09:03, 19 December 2021