VehicleDamage: Difference between revisions

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mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
  // Do what you want.
  // Do what you want.
});
});  
</syntaxhighlight>


Note for 1.1 Version - vehicleDamage is broken, You need to check the vehicle using
====== Notice - currently deprecated on 1.1 as it only triggers on Health Value Changes ======
Render event or timer to update the vehicleDamage and trigger it to your server-side.
'' To recreate this event, simply monitor the vehicle health on interval and compare differences over a period of time ''


</syntaxhighlight>
}}
}}



Revision as of 21:26, 11 May 2021

Event triggered when a vehicle gets damage.

Server-Side
Event

 C#  JavaScript




C# Syntax


JavaScript Syntax

Parameters

  • vehicle: Vehicle
  • bodyHealthLoss: Number
  • engineHealthLoss: Number

Example

mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
 // Do what you want.
});
Notice - currently deprecated on 1.1 as it only triggers on Health Value Changes

To recreate this event, simply monitor the vehicle health on interval and compare differences over a period of time



See also