IncomingDamage: Difference between revisions
MrPancakers2 (talk | contribs) (Created page with "{{ClientsideCsJsEvent}} Triggered upon damage that is about to be given to the player. This event is also cancellable. {{JSContainer| === Parameters === *'''sourceEntity'''...") |
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Triggered upon damage that is about to be given to the player. | Triggered upon damage that is about to be given to the player. | ||
Revision as of 16:24, 5 June 2020
Client-Side Event
[1.1]
Triggered upon damage that is about to be given to the player.
This event is also cancellable.
JavaScript Syntax
Parameters
- sourceEntity: Object
- sourcePlayer: Object
- targetEntity: Object
- weapon: Int
- boneIndex: Int
- damage: Int
Example
Client-Side
// To do