IncomingDamage: Difference between revisions

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{{ClientsideCsJsEvent}}
{{ClientsideCsJsEvent}}
[1.1]


Triggered upon damage that is about to be given to the player.
Triggered upon damage that is about to be given to the player.

Revision as of 16:24, 5 June 2020

Client-Side Event

 C#  JavaScript


[1.1]

Triggered upon damage that is about to be given to the player.

This event is also cancellable.

JavaScript Syntax

Parameters

  • sourceEntity: Object
  • sourcePlayer: Object
  • targetEntity: Object
  • weapon: Int
  • boneIndex: Int
  • damage: Int

Example

Client-Side
// To do


See Also