IsPlayerConnected: Difference between revisions
(Created page with "Returns if the player is connected. {{CSharpContainer| {{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Client player);}} {{Parameters}} *'''...") |
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{{CSharpContainer| | {{CSharpContainer| | ||
{{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected( | {{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Player player);}} | ||
{{Parameters}} | {{Parameters}} | ||
*'''player:''' parameter input should be in ''' | *'''player:''' parameter input should be in '''Player''' type | ||
{{Example}} | {{Example}} | ||
Latest revision as of 13:31, 23 December 2022
Returns if the player is connected.
C# Syntax
bool NAPI.Player.IsPlayerConnected(Player player);
Parameters
- player: parameter input should be in Player type
Example
NAPI.Player.IsPlayerConnected(player);