SetPlayerCurrentWeaponAmmo: Difference between revisions

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(Created page with "Sets the weapon ammo of the current weapon of the player (on the hand). {{CSharpContainer| {{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerCurrentWeap...")
 
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{{CSharpContainer|
{{CSharpContainer|
{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerCurrentWeaponAmmo(Client player, int ammo);}}
{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerCurrentWeaponAmmo(Player player, int ammo);}}


{{Parameters}}
{{Parameters}}
*'''player:''' Parameter input should be in '''Client''' type.
*'''player:''' Parameter input should be in '''Player''' type.
*'''ammo:''' Parameter input should be in '''int''' type.
*'''ammo:''' Parameter input should be in '''int''' type.
   
   

Latest revision as of 13:40, 23 December 2022

Sets the weapon ammo of the current weapon of the player (on the hand).


C# Syntax

void NAPI.Player.SetPlayerCurrentWeaponAmmo(Player player, int ammo);

Parameters

  • player: Parameter input should be in Player type.
  • ammo: Parameter input should be in int type.

Example

NAPI.Player.SetPlayerCurrentWeaponAmmo(player, 9999);