Events::Event: Difference between revisions
No edit summary |
No edit summary |
||
| Line 7: | Line 7: | ||
{{JSContainer| | {{JSContainer| | ||
===Syntax=== | ===Syntax=== | ||
<pre> | |||
< | |||
let ev = new mp.Event(name, functionHandler); | let ev = new mp.Event(name, functionHandler); | ||
</ | </pre> | ||
===Required arguments=== | ===Required arguments=== | ||
*'''name''': {{RageType|String}} | *'''name''': {{RageType|String}} | ||
*'''functionHandler''': | *'''functionHandler''': {{RageType|Void}} | ||
===Returned value=== | ===Returned value=== | ||
Latest revision as of 11:38, 3 December 2019
OOP constructor of Events' add function
JavaScript Syntax
Syntax
let ev = new mp.Event(name, functionHandler);
Required arguments
- name: String
- functionHandler: Void
Returned value
- Event Handler
Example
let ev = new mp.Event("playerDeath", (player, reason, killer) =>
{
mp.players.broadcast('First blood!');
ev.destroy(); // this event handler will be not called anymore since it's destroyed
});
ev.destroy(); // due to this line the event is never going to be executed if we call this before it
See Also
- Functions
- Properties