Blip::Blip: Difference between revisions
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Creates a blip to display on your map & minimap. | Creates a blip to display on your map & minimap. | ||
{{JSContainer| | |||
== Syntax == | == Syntax == | ||
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=== Parameters === | === Parameters === | ||
*''' | *'''{{Required}}sprite''': {{RageType|Int}} ([[Blips#Blip_model|Blip sprites]]) | ||
*''' | *'''{{Required}}position''': {{RageType|Vector3}} | ||
*'''name''': {{RageType|String}} | *'''name''': {{RageType|String}} | ||
*'''scale''': {{RageType|Float}} | *'''scale''': {{RageType|Float}} | ||
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*'''dimension''': {{RageType|Int}} | *'''dimension''': {{RageType|Int}} | ||
== Example == | |||
This creates a blip at the police station. The blip is assigned to the variable '''policeBlip'''. | This creates a blip at the police station. The blip is assigned to the variable '''policeBlip'''. | ||
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}); | }); | ||
</pre> | </pre> | ||
}} | |||
}} | }} | ||
Revision as of 12:40, 2 December 2019
Creates a blip to display on your map & minimap.
JavaScript Syntax
Syntax
mp.blips.new(sprite, position,
{
name: name,
scale: scale,
color: color,
alpha: alpha,
drawDistance: drawDistance,
shortRange: shortRange,
rotation: rotation,
dimension: dimension,
radius: radius,
});
Parameters
- *sprite: Int (Blip sprites)
- *position: Vector3
- name: String
- scale: Float
- color: Color ID (Blip colors)
- alpha: Int [0:255]
- drawDistance: Float
- shortRange: Boolean: Auto-hide on the minimap
- rotation: Float
- dimension: Int
Example
This creates a blip at the police station. The blip is assigned to the variable policeBlip.
Shared
let policeBlip = mp.blips.new(60, new mp.Vector3(427.95, -981.05, 0),
{
name: 'Los Santos Police Station',
color: 3,
shortRange: true,
});
See Also
- Functions
- Properties