Server-side CSharp events: Difference between revisions
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* [[OnVehicleDamage]] | * [[OnVehicleDamage]] | ||
* [[OnVehicleSirenToggle]] | * [[OnVehicleSirenToggle]] | ||
* [[OnVehicleHornToggle]] | |||
* [[OnVehicleDoorBreak]] | * [[OnVehicleDoorBreak]] | ||
* [[OnVehicleWindowSmash]] | * [[OnVehicleWindowSmash]] | ||
Revision as of 01:36, 30 November 2019
Global
Resource
Entity
(Every server handled object is called an 'entity', which includes Players, Vehicles, Objects and etc..)
Player
- OnPlayerIncomingConnection
- OnPlayerConnected
- OnPlayerDisconnected
- OnPlayerDeath
- OnPlayerSpawn
- OnPlayerPickup